Summer Blogging Update Several posts ago, I announced my summer blogging plans; I then dutifully followed up with a three-part series on memory, history, and forgetting in fairly quick succession. And then … well, nothing for two weeks. That’s largely due to the fact that my next series of posts, which will be a deep dive into postmodernism—what it is, what it was, what it isn’t, and why most of the people using the word in the media these days have no idea what they’re talking about—has been taking somewhat longer to write than I’d planned. Actually, that isn’t entirely true: the second and third installments are all but completed, and I’ve gotten a healthy start on the third and fourth, but the introductory post is taking longer (and is getting longer). I am optimistic that I will have it done by the end of the weekend, however, so hopefully Phase Two of My Ambitious Posts No One Will Read will soon commence.
What I’ve Watched A few weeks ago I binged the series Rutherford Falls on Amazon Prime. I’d read some positive reviews of it and heard good things via NPR’s Pop Culture Happy Hour podcast (always a reliable guide); the show is also co-created by Michael Schur, a showrunner who, in my opinion, has been batting 1.000 for years: The Office, Parks and Recreation, Brooklyn Nine-Nine, The Good Place. But what’s particularly notable about Rutherford Falls is that the premise of the show is rooted in the relationship in the titular town between its indigenous and non-indigenous townsfolk. The series was co-created by Sierra Teller Ornelas, a Navajo screenwriter and filmmaker. The writers’ room is also well represented with Native American writers, and the cast is remarkable.
Ed Helms plays Nathan Rutherford, a scion of the family that gives the town its name, and who is about the most Ed Helms character I’ve yet seen—a painfully earnest and well-meaning but frequently clueless fellow whose entire sense of self is bound up in his family’s history and that of the town. He runs a museum-ish space in his ancestral home. His best friend is Reagan (Jana Schmieding), a member of the (fictional) Minishonka Nation who is more or less persona non grata in her Native community because she left her fiancée at the altar a number of years before and instead went and did her masters degree at Northwestern. She runs—or attempts to run—a “cultural center” inside the local casino, which is owned by Terry Thomas (Michael Greyeyes), the de facto leader of the Minishonka community.
The show is hilarious, but is also quite comfortable in its own skin (so to speak)—it engages with difficult issues of Native history, white entitlement and appropriation of Native culture, the memorialization of settler culture (the precipitating crisis is when the town’s African-American mayor seeks to remove a statue of the town’s founding Rutherford in the town square, not because it’s a symbol of colonialism, but because cars keep crashing into it), and the fraught navigation by Terry Thomas of American capitalism as a means of accruing power and influence for his people—all without ever losing its humour or coming across as pedantic. A key moment comes in the fourth episode, when an NPR podcaster, having sniffed out that there might be a story in this sleepy town, interviews Terry. He asks him how he reconciles the contradiction of running a casino—the epitome of capitalistic graft—with his own Native identity. Terry, who had been answering the podcaster’s questions with a politician’s practiced smoothness, reaches out and pauses the recorder—and then proceeds, in a stern but not-angry voice, to school the well-meaning NPR hipster on precisely how the casino is consonant with Native values because it is not about the accrual of wealth for wealth’s sake, but for the benefit of a community that has long been marginalized. He then hits play again, and resumes his breezy tone for the rest of the interview.
It is a bravura performance; indeed, Michael Greyeyes is the series’ great revelation. A Canadian-born actor of the Cree Nation, he has long been a staple in Canadian and American indigenous film, or film and television featuring indigenous characters, and has (at least in most of the stuff I’ve seen him in) tended to play stern, brooding, or dangerous characters. So it is a joy to see him show off his comedic talents. His best line? When arguing with Nathan Rutherford over the historical accuracy of a costume he wants him to wear in his planned historical theme park, he says in exasperation, “Our market research shows that the average American’s understanding of history can be boiled down to seven concepts: George Washington, the flag, Independence Day, Independence Day the movie, MLK, Forrest Gump, and butter churns.”
What I’m Currently Watching Well, we just watched the season four finale of The Handmaid’s Tale last night, and I’m going to need a while to process that. And we watched the series premier of Loki, which looks promising—largely on the basis of the fact that a Tom Hiddleston / Owen Wilson buddy comedy is unlikely to disappoint no matter what is done to it.
But the show we’re loving right now beyond what is strictly rational is the second season of Mythic Quest on AppleTV. For the unfamiliar: it’s the creation of Rob McElhenney, Charlie Day, and Megan Ganz, the folks who brought you It’s Always Sunny In Philadelphia; the series is a workplace comedy set in the offices of a video game called Mythic Quest: Raven’s Banquet, an MMORPG along the lines of World of Warcraft or Elder Scrolls. McElhenney plays the game’s creator and mastermind Ian (pronounced “Ion”) Grimm, a self-styled visionary who is sort of a cross between Steve Jobs and a lifestyle guru. Charlotte Nicdao plays Poppy, the perennially anxious and high-strung lead engineer who is responsible for turning Ian’s (again, pronounced “Ion”) ideas into workable code. Danny Pudi, who most famously played Abed in Community, is Brad, the “head of monetization,” and is delightfully cast here as a kind of anti-Abed who knows little and cares less about pop culture and video gaming and is only concerned about how he can wring every last cent out of the game’s devoted players. And F. Murray Abraham—yes, Salieri himself—plays the game’s head writer, washed-up SF author C.W. Longbottom, a lascivious alcoholic whose sole claim to fame (to which he clings like a barnacle) is having won a Nebula award in the early 1970s.
That combination of characters alone is a selling point—but the show is also incredibly smart, and also—just when you least expect it—deeply emotional.
What I’m Reading At this point in the early summer as I scramble to use my time to complete at least one article before September, as well as move my summer blogging project forward (to say nothing of starting on course prep for the Fall), the question feels a little more like what am I not reading.
But that’s all business. My pleasure reading of the moment is a trilogy by M.R. Carey. Carey wrote the brilliant zombie apocalypse novel The Girl With all the Gifts—which was made into a quite good film starring Glenn Close and Gemma Arterton—and its companion novel set in the same world The Boy on the Bridge. One of my grad students this past semester alerted me to the fact that Carey had recently published a series set in another post-apocalyptic scenario. The “Ramparts Trilogy”—comprised of the novels The Book of Koli, The Trials of Koli, and The Fall of Koli—isn’t really a trilogy per se. The novels were all released within several months of each other, suggesting that “Ramparts” was really more of 1000+ page novel that the publisher chose to release in serial form rather than all at once.
Like the other Carey novels I’ve read, the Koli books are post-apocalyptic, set in an England some three to four centuries after humanity more or less obliterated itself in “the Unfinished War.” It is a word in which humanity has been reduced to a mere handful of its former numbers, and everything in nature now seems to be intent on killing the remaining survivors. Human manipulation of trees and vegetation to make them grow faster as part of an effort of reverse climate change has resulted in hostile forests: only on cold or overcast days can anyone walk among the trees without them snaring them with their tendrils. Any wood cut has to be “cured” in saline vats to kill it before it can be used as lumber. And the animal life that has evolved to live in such an environment is equally dangerous.
Koli is, at the start of the novels, an earnest if slightly dim fifteen-year old living in the village of Mythen Rood in the Calder Valley in the northwest of what was once England. His family are woodsmiths; Mythen Rood is protects by the Ramparts, villagers who can use the tech of the old world—a flamethrower, a guided bolt-gun, a “cutter,” which emits an invisible cutting beam, and a database that offers up helpful but cryptic knowledge and information from the old world.
There is much tech left over from the old world, but most of it is useless. Koli’s story essentially begins when he becomes obsessed with “waking” a piece of tech and joining the ranks of the Ramparts.
And that’s all I’ll tell you of the story: suffice to say, with one-third of the last novel to go, I am captivated by both the story Carey tells and the potential future he envisions.